
Unlike most bows that require some skill in balancing the arrow on the hand grip, the Rebelle Bow slides the arrow into the guide so that it rests with no effort. It has a sheath that can be placed on the bow or on a pocket or belt for easy access to the arrows. It comes with 3 arrows that have secret messages written on the tail and a decoder so that you can read them. It’s an actual working bow and has an electronic sight to better line up the target. Now she’s out there all the time making targets and practicing her best Katniss Everdeen pose. She turns 7 this month so and we are always trying to get her outside to play more. Though I’m sure people are out there working on that right now.Hasbro recently sent over the new NERF Rebelle Agent Bow and Arrows for us to try out and it is now my daughters new favorite toy.

So for now, no Ultra short dart conversions. The flywheel cage has the same mounting scheme as the Ultra Select. Power goes between the battery box, rev trigger, and motors (which are tied together with a board). The Ultra Strike is simple when it comes to rewiring – it’s the same setup as a Stryfe. At the very least, it was fun to use, and a lot more so than other unmodified Ultra blasters out there. So they went on target relatively quickly. The included darts generally went straight, and regular Ultra darts, while nothing special, were still clocking in above 100fps.

War Useīetween a few rounds at CANE and some lighthearted outside foam flinging, the Ultra Strike ended up being quite useful. In any case, that’s still pretty good for a stock blaster. Three darts per second is quite feasible to do, though the nature of alkaline batteries means ranges will diminish due to the lack of spin-up time. The Ultra Strike, on 6 AA batteries, averaged 105 fps with the included darts as well as a mix of regular Ultra darts. Those of us who don’t care about the barrel can simply open the blaster real quick, take out the switch, and solder the two remaining leads together. The barrel itself adds nothing to performance, but there’s a safety switch it depresses.
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There’s also a flip-up sight, though I found it to be not that useful.įinally, to get the full length of the blaster (as well as make it operational), there’s a large barrel to insert (it locks in place so as for casual users to not remove it).

Three tactical rails are present – one in front of the angled foregrip, and two on top. Ultra and Strike are in red on one side of the blaster, with a lack of paint on the other. The magazine release sits in the same area, though, so those with large fingers may find the trigger area quite cramped. The rev trigger is adequate, if small, and the main trigger pull is very smooth. For once, Hasbro elected to ditch the cramped grips of the rest of Ultra! Honestly, it shouldn’t have taken this long to make such a thing happen. Most importantly, though, is the main grip of the blaster. An extra magazine, should you have one, presses into the storage slot and doesn’t come loose, even after a full afternoon of running around and shaking. The stock is at a comfortable length, and it sits against the shoulder well. The Ultra Strike comes with those features and more. For other retailers, though, those features had to wait for the Ultra Strike. After that came the Focus, the Accustrike (and Amazon) variant with a magazine storage stock of considerable length.

Hasbro gave Ultra the semi-auto, mag-fed flywheel blaster it needed with the Amp. If only cheap, accurate ammo was more accessible. Judged by its own merits, though, the Ultra Strike is one of, if not the best, Ultra blasters out there.
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For those using Pro blasters or standard darts (and let’s be honest, why would you use any full-lengths besides waffle tips and their relatives?), blasters like the Ultra Strike ultimately won’t matter. It’s like modern-day video game releases there were plenty of bugs and issues at the beginning, and things took a long time to get patched. The Ultra line has come a long way after all its initial faults.
